> For the complete documentation index, see [llms.txt](https://docs.bawsaq.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.bawsaq.org/playing/fighting.md).

# Fighting

The one weapon in Los Santos is your foot. Everything else is footwork.

## Landing a kick

Press **F** while facing someone within about a metre and a half. You can kick while sprinting. The kick has a short wind-up, so start it a step early rather than when you are already on top of them. Each landed kick takes one of their five health bars; five in a row and they are **WASTED**.

## Not getting kicked

* **Keep moving.** A standing target is five kicks in five seconds.
* **Circle.** Kicks only land on someone you face. Strafing with A and D keeps you off their line.
* **Regen is your friend.** Four seconds without taking damage and a bar comes back. Break contact, run, come back.
* **Jump over props.** Bins, boxes and the vending machines get in the way of a chaser.

## Free Roam versus the arena

In Free Roam everyone who is not in a round can scrap with everyone else, respawns far from their killer, and loses nothing but pride. Knockouts here still count on the all-time leaderboard. In an arena round only entered players can hit each other, and you have one life. The full rules are in [Rules of the fight](/the-arena/rules-of-the-fight.md).

## Wanted stars and the LSPD

Knockouts in Free Roam earn wanted stars, shown under your health. Stars bring LSPD officers who chase you and kick like anyone else. Outrun them and the stars fade over time.

## NPCs and props

Sixteen pedestrians patrol the city: Grove Street Families, Ballas, civilians, and The Truth in the Badlands. Kick them down for fun. Twenty-odd props have physics: bins, boxes, a football, and the Sprunk and eCola machines on Brand Street, which are heavy and slide rather than fly.


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